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Best Inventions of 2008

Best Inventions of 2009

  1. The Best Invention of the Year: NASA's Ares Rockets
  2. The Tank-Bred Tuna
  3. The $10 Million Lightbulb
  4. The Smart Thermostat
  5. Controller-Free Gaming
  6. Teleportation
  7. The Telescope for Invisible Stars
  8. The AIDS Vaccine
  9. Tweeting by Thinking
  10. The Electric Eye
  11. The Mercury Probe
  12. The Personal Carbon Footprint
  13. The Solar Shingle
  14. The Handheld Ultrasound
  15. The YikeBike
  16. Vertical Farming
  17. The Planetary Skin
  18. The $20 Knee
  19. A Watchdog for Financial Products
  20. The Electric Microbe
  21. The Bladeless Fan
  22. The Custom Puppy
  23. The Cyborg Beetle
  24. The Biotech Stradivarius
  25. The Nissan Leaf
  26. The Robo-Penguin
  27. The Universal Unicycle
  28. YouTube Funk
  29. Dandelion Rubber
  30. Wooden Bones
  31. The Living Wall
  32. The School of One
  33. The No-Punt Offense
  34. The Human-Powered Vending Machine
  35. The Handyman's X-Ray Vision
  36. Meat Farms
  37. Packing, Improved
  38. The Foldable Speaker
  39. The Levitating Mouse
  40. The Edible Race Car
  41. The High-Speed Helicopter
  42. The Supersuit
  43. The Eyeborg
  44. Spiderweb Silk
  45. The Sky King
  46. The Smart Bullet
  47. The Fashion Robot
  48. The 3-D Camera
  49. The Newest Cloud
  50. The World's Fastest (Steam-Powered) Car

Management games


This range of management games can be used to achieve specific outcomes or to fill a slot in a conference or workshop.

•  Prisoners' Dilemma
The Prisoners' Dilemma is a well known trust game which helps teams to understand about working together for a win-win outcome. It isolates the components of trust and demonstrates the concept of win-win to bring greater understanding of the processes involved in building, maintaining, losing and regaining trust. It also provides an insight into positional and principled negotiation...
 
Price: £14.95  
 

 
•  Space Ship Shortlist
This game can be used to teach decision making or negotiation skills, or to investigate attitudes to diversity and challenge stereotypes. It has been designed to alert participants to the danger of allowing prejudice and emotion to get into the way of negotiating a logical decision. It can be played at several levels of emotional involvement...
 
Price: £9.99  
 

 
•  Hollow Square
This game can be used to help teams understand the impact of communication between those who develop plans and those who have to implement them. It also highlights helpful and not so helpful behaviours when planning, assigning or completing tasks. Teams that regularly work on problem solving will find the game useful for alerting them to factors that encourage or restrict effectiveness. It can be played at several levels of complexity ...
 
Price: £50.00  
 

 
•  Supertanker – a leadership and planning game
All organisations – from small teams to giant corporations – are super tankers. Once they are underway, it's very difficult to stop them, or even change direction! The most frequently observed characteristic of a winning team is that it has a mission and well-planned common objectives. However, planning and objective-setting can't be taught by talking to teams about the danger of capsizing or running aground.
 
Price: £99.00  
 

 
•  Monday Meeting – a meeting simulation game
The only time a team can really exercise its teamness is in meetings and get-togethers. Even with a good decision¬making system, meetings can be very bloody! The Monday Meeting simulation has been designed to give team members the opportunity to practise some vital meeting skills.
 
Price: £125.00  
 

 
•  Viking Attack – a team building game

Viking Attack is a team building exercise which simulates the need for complementarities and interdependence within a team. It can be used in any number of training situations.

Viking Attack has proved to be our most useful and consistently popular exercise.
 
Price: £95.00  
 

 
•  Seven Wonders – a consensus seeking game
An activity to help teams deal with the emotionally difficult problem of group decision-making through consensus-seeking.
 
Price: £125.00  
 

 
•  Forest Fire – a consensus seeking game
An activity to practise consensus-seeking and study the impact of attitudes and values on team decision-making.
 
Price: £75.00  
 

 
•  Westrek – a leadership and planning game
This game, set in the Wild West, is designed to help groups become conscious of the steps to successful planning.

It teaches the five essential steps in the planning of any project, and demonstrates the need for co-operation, sharing and synergy in a team, especially during the planning of a project
 
Price: £195.00  
 

 
•  Road names – a consensus building game

Winning teams are characterised by their ability to make winning decisions. This game helps train a team in how to create a decision-making system.

The task is to choose the names of six roads, three boulevards and a main square for a new bureau park for the United Nations.
 
Price: £95.00  
 

 
•  Terra-Nova – a leadership and planning game
Terra Nova is a team planning exercise to help groups learn how to process complex information and choose logically between a number of alternatives
 
Price: £275.00  
 

 
•  Murphy – a leadership and planning game
The success of a team often depends on the synergy which a team leader can create from the skills and knowledge of its members. This game highlights the interdependence within a team, as well as allowing participants to practise leadership and planning skills.
 
Price: £145.00  
 

 

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